After skirting the Google Play store with the company’s “Fortnite” mobile app, Epic Games is now planning to launch a challenger to Steam for desktop apps and games. The company announced a new online store today, offering an 88/12% revenue split in favor of developers.

The store will launch “soon” according to the company’s announcement, launching with a specialty selected set of games for both PC and Mac. The story will add additional games and other open platforms throughout 2019 according to the company. So if you prefer Linux, there’s a chance you might get more titles from this platform.

The Epic Games store will be open to games developed with any game engine, and the first titles that will be available are from Unreal, Unity and other engines. For games made with Unreal Engine, Epic will waive all engine royalties on revenue generated through the store. One of the unique features of the Epic Games store is the Support-A-Creator program that connects developers with over 10,000 creators, such as YouTube video makers and Twitch streamers to help market their games. The Support-A-Creator program rewards creators for bringing exposure to game developers.

“As a developer ourselves, we have always wanted a platform with great economics that connects us directly with our players,” said Epic Games founder and CEO, Tim Sweeney. “Thanks to the success of Fortnite, we now have this and are ready to share it with other developers.”

More details on upcoming game releases will be revealed at The Game Awards this Thursday, December 6th.

Reactions to the new store were mixed on social-media. One of the first major publishers to move away from Steam was EA, creating the Origin service for all of the publisher’s games and DLC. At the time, EA’s decision to leave Steam was met with a lot of resistance but its actually become commonplace in today’s market. It’s very common for publishers to offer their launcher, Blizzard does this with “Overwatch,” the latest “Call of Duty,” “Hearthstone,’ “World of Warcraft” and more, but few developers or publishers bring in third-party titles. It will be interesting to see how the community likes being split up, having to check yet another marketplace for the latest releases.