Nickelodeon’s SlimeZone VR Experience Coming to IMAX VR

Prepare the Slime Wars

Nickelodeon Slime Zonenickelodeon

Prepare to get slimed. Nickelodeon and IMAX are partnering up to bring SlimeZone, the network’s first multi-player social virtual reality (VR) experience, to IMAX VR Centres around the world. Created in the Nickelodeon Entertainment Lab, SlimeZone allows up to six players to step inside the Nickelodeon virtual world, play games, watch cartoons and slime friends. SlimeZone debuts today exclusively at IMAX VR Centres in Los Angeles, New York City and Toronto, and is scheduled to launch at centers in Shanghai, Bangkok and Manchester (UK) soon.

“Our SlimeZone partnership with IMAX lets kids and families interact with Nickelodeon properties and characters by bringing them to life in new and innovative ways,” said Cyma Zarghami, President, Nickelodeon Group. “This new VR experience will also show the creative community how we are using technology to create unique forms of entertainment for all ages.”

“IMAX VR is designed to be a highly social, group experience – which makes Nickelodeon’s SlimeZone a perfect fit to bring to our centres,” says David Campbell, Executive Vice President of Corporate Development and Theatre Operations, IMAX Corp. “We are excited that IMAX VR players will get exclusive access to this exciting, fun and family-friendly virtual world.”

SlimeZone is a multi-player social VR experience that allows kids and families the opportunity to interact in a Nickelodeon-designed virtual world. After selecting an avatar, users of all ages can slime blast their friends with Nickelodeon’s iconic green slime, play games such as ping pong and basketball, create art projects using glitter streams and colorful paint, and watch fan-favorite Nickelodeon cartoons.

Non-virtual reality players can participate alongside their friends and family as they explore the Nickelodeon world in spectator mode, by flying a virtual drone from a device to slime players.

Nickelodeon first debuted SlimeZone at VidCon US 2017, an annual multi-genre online video conference. SlimeZone was built using Epic’s Unreal Engine and Nvidia FleX particle system for slime simulation.

Launched in 2017, the Nickelodeon Entertainment Lab focuses on long-range research and development of emerging technologies. The Lab experiments with VR, mixed-reality, augmented reality and artificial intelligence to provide Nickelodeon artists and creators with innovative tools that inspire new ways to tell stories for the next generation of kids.

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