Gaming

‘Justice League VR’ lets you join the team

Hey, they need a sixth and Krypton boy isn't around

Justice League VRwarner bros

This year Warner Bros. will be inviting fans to join the Justice League in a new Virtual Reality experience, one that will allow fans a chance to step into the shoes and feel the powers of the iconic DC Super Heroes – Batman, Wonder Woman, The Flash, Aquaman, and Cyborg.

The Justice League VR experience will be rolled out in stages, just ahead of the theatrical opening of “Justice League” and will continue on to promote the film in theaters. The film is set to hit theaters domestically on November 17, 2017. The four-stage unveiling will culminate with the at-home Justice League VR: The Complete Experience.

The first taste of the VR experience kicks off globally with a promotional demo in partnership with Gillette: Justice League VR: Join the League – Gillette Edition. It will be available for iPhones and Android phones starting September 7 for free download from Apple App Store, the Google Play Store and at justiceleaguethemovie.com/vr. This demo version is an interactive, gaze-based experience and will have up to 90 seconds of gameplay per character. The experience requires Google Cardboard or an equivalent VR viewer to play.

The following month, the Justice League booth at New York Comic Con will offer attendees a more in-depth sneak peek of the HTC Vive version of the experience with the Justice League VR: Join the League – New York Comic Con Edition. Users will be able to use the HTC Vive’s controllers for an enhanced version of the Super Hero simulations. Located at the Javits Center, New York Comic Con runs from October 5 through October 8.

The IMAX VR: Justice League Experience will be unveiled at IMAX VR Centres beginning on November 17—the opening day of the feature film—and will be an IMAX exclusive for its first two weeks. This totally immersive and completely interactive adventure will test if you are able to master your Super Hero powers.

Finally, in December, the VR experience comes home with an expanded Justice League Virtual Reality: The Complete Experience, to be released for transactional purchase on multiple VR platforms. Featuring additional modes and expanded missions, the home-based VR experience will support controllers, spatial tracking and room scale tracking, depending on the platform. Targeted platforms include HTC Vive, Oculus Rift, Samsung GearVR, Google DayDream and Sony PSVR (subject to change).

The Missions include outracing your enemies as Batman, fighting Parademons as Wonder Woman, fight a creature of the deep as Aquaman, stop a ticking bomb as The Flash, and taking out enemy drones as Cyborg. Warner Bros. stated that other characters from the DC universe may be added into the VR experience.

As for the “Justice League movie, the film stars Ben Affleck, Henry Cavill, Gal Gadot, Raymond Fisher, Jason Momoa and Ezra Miller. In the film, fueled by his restored faith in humanity and inspired by Superman’s selfless act, Bruce Wayne enlists the help of his newfound ally, Diana Prince, to face an even greater enemy. Together, Batman and Wonder Woman work quickly to find and recruit a team of metahumans to stand against this newly awakened threat. But despite the formation of this unprecedented league of heroes—Batman, Wonder Woman, Aquaman, Cyborg and The Flash—it may already be too late to save the planet from an assault of catastrophic proportions.

Justice League was directed by Zack Snyder from a screenplay by Chris Terrio and Joss Whedon, story by Terrio & Snyder. Based on characters from DC Entertainment; Superman created by Jerry Siegel and Joe Shuster. Charles Roven, Deborah Snyder, Jon Berg and Geoff Johns produced the film, with Jim Rowe, Wesley Coller, Curtis Kanemoto, Chris Terrio and Ben Affleck serving as executive producers.