Sony was celebrating the company’s holiday console sales at CES 2017 this week. The console manufacturer announced that the PS4 has sold through more than 6.2 million units during the 2016 holiday season.

According to Sony’s numbers, the PS4 has now cumulatively sold through more than 53.4M units globally as of January 1, 2017. Sony also commented on PS4 software sales, which also remained strong during the 2016 holiday season. The company announced that it had sold more than 50.4M copies in retail stores worldwide, including digital downloads, on the PlayStation Store as of January 1, 2017.

This year “Uncharted 4: A Thief’s End” reached a cumulative sell through of more than 8.7 million copies globally, that was through December 21, 2016. Uncharted 4 will likely appear on many “Best Games of 2016” list, the game was well received by both critics and fans of the series.

“We are truly grateful for the tremendous support from our fans and partners, which has helped to make this holiday season one of the best in our history,” said Andrew House, President and Global CEO of Sony Interactive Entertainment. House added, “We will aim to continue the momentum this year by broadening the PS4 title portfolio, further enriching the revolutionary gaming experiences on PlayStation VR and high quality gaming experience on PlayStation 4 Pro, while also expanding network services. We will remain steadfast in making the PS4 the best place to play.”

The PS4 system is currently available in 123 countries and regions worldwide. The PS4 and the PS4 Pro have remained high on the charts on sites like, with the Uncharted PS4 Bundle being the most popular option. Sony and Microsoft continue to battle it out on the console-war front, though Microsoft has seen an uptick in sales since the company released the new Xbox One S console earlier this year. It will be interesting to see if major releases like “Mass Effect: Andromeda” in March help the new PS4 Pro and Xbox One S console move more units, or if new bundles will be added for the highly-anticipated release.