The two games that I have been anticipating the most since the reveal of the SHIELD TV last GDC are finally here, so in my mind, at least from a gaming perspective, the SHIELD has made good on its promises. Metal Gear Rising: Revengeance launched a couple months back, and today, Borderlands: The Pre-Sequel drops in our laps.

Rather than waste time discussing the game since it’s been out for a few years now, let’s focus on what the Android port brings to the table. As expected, the Android version does not run on the same ultra high Phys-X enabled eye candy that the PC version brings, and yes, it certainly sports some lower-res textures when compared side by side with the console version, but I’d be lying if I didn’t admit to being impressed with this port.

Basically, think of this version as the full Borderlands: TPS experience with the full game intact running at a low to mid graphics setting. In short, considering it’s running on Android (though a powerful Android system), it’s pretty darn impressive.

Other than the core game experience, not much else is new other than ability to save to the Google Play cloud servers, but it’s not like the Borderlands series was ever hurting for content. Those who haven’t yet given TPS a try, go do yourselves a favor and snag up this version for $14.99 via the Play Store. There are only a handful of AAA console/PC titles available on the SHIELD right now, and this is definitely one of the stronger ones.