If you have ever played a game online you probably have run the gamut of player interactions, ranging from ‘helpful’ to ‘annoying’ with random stops in ‘racist’ or ‘bigoted’ remarks.
Microsoft is hoping to curb the latter, with a new online reputation system that will allow players to get a glimpse of your online personality. The scale runs from “Green = Good Player,” to “Yellow = Needs Work” and “Red = Avoid Me.” Microsoft stated that the new system will allow you to, “quickly see their reputation” and avoid those that may upset you.
“The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live.”
Microsoft’s description of the system:

  • “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
  • “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
  • “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.