It’s hard to believe that there are only a few more weeks left before the worldwide release of ‘Call of Duty: Ghosts’ from Activision. The game has been teased, shown-off, dissected and trailered for the better part of a year, and release day is just a little more than one month away.

Earlier today, Call of Duty: Ghosts developer Infinity Ward, stated on Twitter that all platforms will benefit from dedicated servers. It was unclear if consoles (either current or just next-generation) or just PCs would have the feature, but Mark Rubin cleared everything up on Twitter this afternoon. Rubin Tweeted, “Dedicated servers will be used on current-gen, next-gen and PC with Ghosts.” To be clear, all of the game’s different platforms will use a hybrid of the two servers, the deciding factor will be how close you are to a server, and if that dedicated option would offer you the best play. “No matter where you are, the game will always be trying to give you the best online performance possible,” reiterating that the game will offer, “the best combined overall connectivity performance.”

As for specs, the website GeForce offered these as the system suggestions for COD: Ghosts.

Minimum System Requirements
OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
HDD: 50 GB HD space
Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
Sound: DirectX Compatible Sound Card
DirectX: 11
Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Recommended System Requirements
Video: NVIDIA GeForce GTX 780

Like Battlefield, the chance of rented ranked servers may come after launch, though no exact details were given at this time. Call of Duty: Ghosts launches Nov. 5 on PC, Xbox 360, PlayStation 3 and Wii U, Nov. 15 on PlayStation 4 and Nov. 22 on Xbox One.

more info, pics and details can be found here: