Another look at Metal Gear Solid The Phantom Pain at E3, and Director’s Cut trailer
Konami’s ‘Metal Gear Solid The Phantom Pain’ got off to an extremely confusing start (even for Kojima standards). Most of this was because the game was announced under a fake, a fake studio and a fake CEO, which all turned out to be Konami and Kojima’s Metal Gear Solid V. THEN there was the confusion of whether or not Metal Gear Solid The Phantom Pain and Metal Gear Solid Ground Zeros were separate games (they are) but now that everything’s cleared up, we can really dive into the new title at E3 2013.
Konami Digital Entertainment released a brand new trailer for METAL GEAR SOLID V: THE PHANTOM PAIN, which will be the next chapter of the METAL GEAR SOLID franchise. The trailer was shown at E3 2013 this year and will be released on PS3, PS4, Xbox 360 and the Xbox One.
“To celebrate the success and popularity of the METAL GEAR SOLID franchise, we are working hard to bring our fans the next installment on next-generation consoles,” said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. “We are excited to give players the traditional, high-quality and immersive experience of a METAL GEAR title, while also delighting them with new, innovative aspects to the game.”
The new METAL GEAR SOLID V: THE PHANTOM PAIN trailer shows off the new FOX Engine. Which Konami explains detailes the “exceptional level of photorealistic visual quality with seamless integration of gameplay and cut scenes” featured in the game. This title will introduce a new open-world game design featuring realtime weather, realistic passage of time and a variety of ways to navigate the vast new environments within the game. In addition to the franchise’s returning characters, such as Snake, Kazuhira Miller, Ocelot, and Emmerich, METAL GEAR SOLID V: THE PHANTOM PAIN will introduce all new characters to the METAL GEAR universe. The storyline will focus on dark themes that portray the ugliness and tragedy of war, as a legendary hero falls from grace.