It’s been a little while since we’ve gotten some GRID 2 news, but fear not! Today we bring you some new info on GRID 2’s multiplayer modes.
Featuring a heavy emphasis on RaceNet (as with most recent Codemaster’s games), GRID 2 will offer an entirely distinct progression system, separate from career mode, offering depth and flexibility as the best of modern online gaming comes to the racing genre, including:
– GRID 2 Multiplayer Modes
Whether players want to dive into a quick race online or in two-player split-screen, specialize in their favorite event or become one of the best cross-discipline racers in the world, GRID 2 offers a multiplayer experience that revolves around the gamer’s play style and choices.
GRID 2’s wide-range of game modes can be played online with up to 12 players, including custom races based on player preferences and choosing from pre-defined playlists to jump straight into the action. Players can modify their cars with upgrades and make their mark on the grid by customising their car with a simple yet powerful livery editor which offers up to 6 billion different combinations.
New anti-griefing technology includes player grouping, so gamers who like to trade paint will be brought together online whilst clean racers are more likely to find similar drivers in their online sessions.
Game modes: Race (Including LiveRoutes), Endurance, Drift, Touge, Checkpoint, Face Off, Time Attack. Global Challenge events also includes Overtake and Power Lap.
RaceNet, Codemasters’ free online browser-based extension which tracks players’ races, rivals and rewards, launches fully with GRID 2 and is the beating heart of the game’s multiplayer mode. RaceNet will go far beyond visualising progress in-game and will provide players with new objectives, rivals and rewards for progress. Players can also track community stats, leaderboards and participate in weekly Global Challenge events. RaceNet can be accessed on player’s desktop, tablet or mobile device and will have dedicated apps set to release around launch. Players can sign up today and get ready for GRID 2’s launch by visiting www.racenet.com.
– RaceNet Followers
As players perform on track they can gain online fame and bragging rights by increasing their RaceNet Follower base. The better they perform, and the more objectives completed, the larger the increase in Followers players will get. Followers can be stolen from Rivals by beating them in weekly Global Challenges and gained on RaceNet by taking part in online events, participating in Community Challenges and completing RaceNet objectives. Gamers can also unlock RaceNet Rivals cards on the site to show off Follower Achievements and RaceNet will showcase players with the most amount of Followers.
– Get Social
Players can show off great overtaking moves or spectacular crashes online as GRID 2 allows gamers to quickly upload highlights to YouTube and RaceNet from in-game and easily share their favorite videos through Facebook and Twitter.
– GRID 2 Rivals
Gamers will always have someone to play and always have a new challenge with GRID 2’s Rivals system, powered by RaceNet. GRID 2 features three types of Rivals:
• Weekly Rival: RaceNet automatically selects a weekly Rival to compete against based on ability and activity in game to ensure a well-matched challenger.
• Social Rival: Players can choose Social Rivals from friends or players previously raced.
• Custom Rival: Players can select a Custom Rival based on parameters including event type or geographical location.
– Global Challenge
Global Challenge is where player’s rivalries come to life in this brand new asynchronous game mode. Players can compete against Rivals even when those Rivals are offline and earn XP, in-game Cash and RaceNet Followers(see below) as they compete in up to nine weekly Global Challenges selected from across GRID 2’s wide range of game modes and locations. Players can track progress in Global Challenge in-game and online through RaceNet.
GRID 2 is set to launch on May 31st, 2013 for Xbox 360, PS3, and PC.