Borderlands 2 has been feeding its fans a steady supply of quality DLC since it was first released this past September. From the Mechromancer class, to the Gearbox SHiFT codes to the latest ‘Captain Scarlett’s and her Pirate’s Booty’ DLC, the end-game offerings have been amazing. So amazing, that the only problem there is with the latest DLC ‘Mr. Torgue’s Campaign of Carnage’ is that it has to compete with what came before it.
The first expansion pack for an open-world game like ‘Borderlands 2’ has to exceed all lofty expectations set before it by fans of the series. I felt that the Captain Scarlett DLC was probably the best DLC offered so far in 2012. That can be a tough act to follow. Gearbox’s new DLC ‘Mr. Torgue’s Campaign of Carnage’ switches gears and offers a new theme, new locations, characters, weapons, currency and hours of enjoyable content. It’s not as expansive as the Captain Scarlett’s story and doesn’t compare with the scope of the expansion, and that is really the contents only downfall. The DLC does offer a better co-op experience, if you enjoy taking out bosses and swarms with your friends.
‘Mr. Torgue’s Campaign of Carnage’ still offers all of the NEW content that I mentioned before, and all of it bundled under the progression of a story. That is something that I think Gearbox learned to do after fans were less than pleased with the original Borderland’s DLC ‘Moxxi’s Underdome Riot’. Even though it was less popular, I really enjoyed that DLC and ‘Mr. Torgue’s Campaign of Carnage’ is an improved version of that theme.
This time players will take on missions tasked mostly from Mr. Torgue, who felt like a reincarnation of classic WWF wrestlers from the 1980’s (think Macho-Man and Ultimate Warrior personas with guns). After being assigned certain enemies to clear out, players set out to destroy these small caches of armed killers. You are destroying the competition, proving to Mr. Torgue that you are clearly the most dangerous killer to ever walk across Pandora. The DLC is fun, entertaining and challenging. The characters that you meet along the way are well written and offer a lot of great one-liners. You will also see the return of previous characters that will help you train (you can’t go wrong with adding Tiny Tina anywhere in Borderlands 2 I feel). Players will unlock new locations that are well crafted and rememberable. I mentioned that you get new currency, this will be called ‘Torgue Tokens’, you can use these in a special vending machine to unlock new weapons. These weapons are definitely a selling point for anyone that enjoys pure devastation and raw power in their arsenal. For the most part these weapons are some of the most powerful tools in the game, and they make the whole experience worth the trouble if you are hoping to walk away with some new gear.
‘Mr. Torgue’s Campaign of Carnage’ trades giant areas and an expansive story-line that player’s encountered with the Pirate’s DLC, with gunfights and balls-out action. Many times you are just swarmed with enemies to kill, often in giant enclosures that allow a sense of chaos and panic to wash over the gameplay. It has a lot of action, killing, looting and running; the staples of the ‘Borderlands 2’ experience. I feel that anyone would enjoy this DLC, as long as they had an idea of what the gameplay was like before they purchased it. It’s not Pirates, but it’s unique in its own way and that makes it worth the purchase.
I felt that Mr. Torgue’s content was better fitted for co-op play with friends. The bosses and larger, hardened enemies offered a better target for group-play. There is less ‘running around story time’ and more fighting and killing time. Pirate’s had a lot of narration, cut-scenes and echo-talking that required a lot of attention, where ‘Mr. Torgue’s’ is a more simple and direct experience that allows players to focus on playing with others and enjoy defeating bosses together. If you have a steady group of co-op partners to take on the DLC, then I think ‘Mr. Torgue’s’ will be one of your favorites in the Borderlands’ franchise. The smaller areas allow quicker progression to the action and that I think that allows a faster-paced co-op experience.